Table of Contents
Alchemy
Alchemy is a crafting skill that allows players to create various potions with magical effects. From healing wounds to granting fire fields, alchemists are essential supporters in any adventure.
Overview
- Skill ID: 0
- Category: Craft
- Primary Tool: Mortar and Pestle
- Stat Influence: 5% DEX, 5% INT
- Stat Gains: 20% DEX, 20% INT
- Skill Gain Modifier: 0.3x (harder to gain than most skills)
Benefits of Alchemy
Skill-Based Benefits
- Duration Bonus: +6 seconds per 10 skill points for buff potions
- Effectiveness Bonus: +1 effect point per 10 skill points
- 80+ Alchemy: Can drink potions with occupied hands
- Explosion Damage: Up to +5 damage bonus on explosion potions
Skill Mastery Perks
At high skill levels, alchemists can unlock powerful perks:
- Flask Blessing: 6% chance per level to not consume potions when drinking
- Fire Starter: +1 damage per level with inflammable oil
- Volatile Reactions: +10% explosion potion damage per level
Potion Types and Effects
Healing Potions
Potion | Skill Required | Effect | Cooldown | Reagents |
---|---|---|---|---|
Lesser Heal | 20-40 | Heals 3-10 HP | 8-10 seconds | 1 Ginseng |
Heal | 35-60 | Heals 13-16 HP (AOS) or 6-20 HP | 8-10 seconds | 3 Ginseng |
Greater Heal | 55-80 | Heals 20-25 HP (AOS) or 9-30 HP | 10 seconds | 8 Ginseng |
Note: Cannot be used when poisoned, under mortal strike, or at full health.
Cure Potions
Potion | Skill Required | Effect | Reagents |
---|---|---|---|
Lesser Cure | 25-50 | Low cure chance | 1 Garlic |
Cure | 45-70 | 100% lesser, 75% regular, 50% greater, 25% deadly | 6 Garlic |
Greater Cure | 65-90 | Higher cure chances | 8 Garlic |
Buff Potions
Potion | Skill Required | Effect | Duration | Reagents |
---|---|---|---|---|
Agility | 40-65 | +10 Dexterity | 2 minutes | 3 Bloodmoss |
Greater Agility | 60-85 | +20 Dexterity | 2 minutes | 8 Bloodmoss |
Strength | 40-65 | +10 Strength | 2 minutes | 3 Mandrake Root |
Greater Strength | 60-85 | +20 Strength | 2 minutes | 10 Mandrake Root |
Note: Buff potions cannot stack with similar effects.
Refresh Potions
Potion | Skill Required | Effect | Reagents |
---|---|---|---|
Refresh | 5-30 | Restores 25% stamina | 1 Black Pearl |
Total Refresh | 25-50 | Restores 100% stamina | 5 Black Pearl |
Poison Potions
Potion | Skill Required | Effect | Reagents |
---|---|---|---|
Lesser Poison | 30-55 | Applies lesser poison | 3 Nightshade |
Poison | 50-75 | Applies regular poison | 6 Nightshade |
Greater Poison | 70-95 | Applies greater poison | 8 Nightshade |
Deadly Poison | 90-115 | Applies deadly poison | 12 Nightshade |
Lethal Poison* | 100-125 | Applies lethal poison | 20 Nightshade |
*Requires recipe scroll
Combat Potions
Potion | Skill Required | Effect | Reagents |
---|---|---|---|
Lesser Explosion | 30-60 | 3-5 damage, throwable | 3 Sulfurous Ash |
Explosion | 50-80 | 6-8 base damage (+skill bonus) | 6 Sulfurous Ash |
Greater Explosion | 70-100 | 10-15 damage | 10 Sulfurous Ash |
Explosion Mechanics:
- 4-second countdown after throwing
- 2-tile explosion radius
- 5-second cooldown between uses
- Damage capped at 40 vs players
- Can ignite oil puddles
Special Potions
Potion | Skill Required | Effect | Duration | Reagents |
---|---|---|---|---|
Nightsight | -25-25 | Night vision | 4 sec + (Alchemy+2)/2 | 1 Spider's Silk |
Inflammable Oil | 50-80 | Creates oil puddle | N/A | 3 Sulfurous Ash, 1 Spider's Silk |
Greater Inflammable Oil* | 75-120 | Larger oil puddle | N/A | 10 Sulfurous Ash, 3 Spider's Silk |
*Requires recipe scroll
Tools and Equipment
Mortar and Pestle
- Required for: All alchemy crafting
- Durability: Has limited uses, will wear out
- Where to get: NPC Alchemists, Provisioners, or crafted by Tinkers
Potion Kegs
- Capacity: 100 potions of the same type
- Auto-fill: Potions automatically go into kegs when crafting
- How to use: Double-click keg with empty bottle to fill
Reagents
Reagent | Primary Use |
---|---|
Black Pearl | Refresh potions |
Bloodmoss | Agility potions |
Garlic | Cure potions |
Ginseng | Heal potions |
Mandrake Root | Strength potions |
Nightshade | Poison potions |
Spider's Silk | Nightsight, Inflammable Oil |
Sulfurous Ash | Explosion potions, Inflammable Oil |
Leveling Guide
Skill Progression
0-25: Nightsight Potions
- Very low skill requirement (-25 minimum)
- Only requires 1 Spider's Silk per potion
- Cheap and easy to mass produce
25-50: Refresh & Lesser Potions
- Refresh Potion (5-30 skill)
- Total Refresh (25-50 skill)
- Lesser Heal (20-40 skill)
- Lesser Cure (25-50 skill)
50-70: Standard Potions
- Regular Heal (35-60 skill)
- Regular Cure (45-70 skill)
- Agility (40-65 skill)
- Strength (40-65 skill)
- Regular Poison (50-75 skill)
70-90: Greater Potions
- Greater Heal (55-80 skill)
- Greater Cure (65-90 skill)
- Greater Agility (60-85 skill)
- Greater Strength (60-85 skill)
- Greater Poison (70-95 skill)
90-100: Advanced Potions
- Deadly Poison (90-115 skill)
- Continue with high-level potions
100+: Master Recipes
- Lethal Poison (100-125 skill) - Requires recipe
- Special dyes and advanced items
Tips for Efficient Training
- Use Potion Kegs: Auto-fill feature saves time and bottles
- Buy in Bulk: Stock up on reagents from NPC vendors
- Town Bonuses: Train in towns with skill gain bonuses
- Skill Gain Items: Wear items with skill gain bonuses
- Optimal Skill Range: Craft items 20-30 points above your skill for best gains
- Sell Products: Many potions are valuable to other players
Advanced Alchemy
Recipe Scrolls
Some advanced items require recipe scrolls that must be learned before crafting:
Recipe | Skill Required | Effect | How to Obtain |
---|---|---|---|
Lethal Poison Potion | 100-125 | Applies lethal poison | Champion spawns, treasure chests |
Greater Inflammable Oil | 75-120 | Larger oil puddle | Champion spawns, treasure chests |
Special Hair Dye | 100-120 | Unique hair colors | Champion spawns, treasure chests |
Special Beard Dye | 100-120 | Unique beard colors | Champion spawns, treasure chests |
Special Backpack Dye | 100-120 | Unique backpack colors | Champion spawns, treasure chests |
Learning Recipes:
- Double-click recipe scroll to learn permanently
- Must have sufficient skill to learn
- Once learned, can craft unlimited times
- Recipe storage module available for organization
Skill Mastery System
Prerequisites:
- 90.0+ Alchemy skill required
- 10,000 gold cost to learn mastery
- Maximum 2 active masteries at once
Mastery Levels: 1-21 levels
- Levels 2-7: Require Mastery Gems (2-7 gems)
- Levels 8-14: Require 7 Mastery Gems + Mastery Prisms (1-7 prisms)
- Levels 15-21: Require 7 Mastery Prisms + Legacy Souls (1-7 souls)
Base Mastery Bonuses (All Levels):
- Armor rating increase
- +2% resist bonus per level
- +1% melee damage per level
- +1% spell damage per level
Alchemy-Specific Perks:
Volatile Reactions (Max Level 8)
- +10% explosion potion damage per level
- Applies to PvM combat only
Flask Blessing (Max Level 8)
- 6% chance per level to preserve potions when consumed
- Works on all consumable potions
Fire Starter (Template Bonus, Max Level 8)
- +1 flat damage per level to inflammable oil
- Applies to PvM combat only
Nuke Proc (Max Level 8)
- 2% chance per level to trigger on explosion potions
- +100 absolute damage + 500% damage multiplier
- Devastating effect for high-level alchemists
Faction Items
Clarity Potion (Power Faction Only)
- Restores 3d3+3 Intelligence points
- Duration: 5-30 minutes
- Removes concussion debuffs
- Special faction hue (1154)
- Requires faction membership
PvP Applications
- Explosion Potions: Area damage, oil ignition, Nuke proc potential
- Confusion Blast: Disorient enemies
- Healing: Quick HP recovery in combat
- Poison: Apply damage over time
- Cure: Counter enemy poisons
- Flask Blessing: Preserve valuable potions in combat
NPCs and Quests
Alchemist Vendors
- Location: Various towns
- Skills: 85-100 Alchemy, 65-88 Taste ID
- Guild: Mages Guild
- Services:
- Teach Alchemy and Poisoning skill masteries (90+ skill required)
- Sell reagents, potions, basic alchemy supplies
- Offer citizen crafting quests
- Train alchemy skill up to 40.0
Skill Interactions
- Poisoning: Shared mastery teaching, poison application
- Taste Identification: Identify unknown potions
- Magery: Similar spell effects, reagent overlap
- Healing: Alternative healing methods