mechanics:dungeonchests
Table of Contents
Dungeon Chests
Dungeon Chests can be of 5 different types and have different lock levels:
Type | Lock level |
---|---|
Iron Chest | 1 |
Shadow Chest | 2 |
Copper Chest | 3 |
Bronze Chest | 4 |
Verite Chest | 5 |
Valorite Chest | 6 |
Appearance
Dungeon Chets will spawn hidden. A player can use the skill Detect Hidden to reveal the chest (just for him).
Chest Level | Detect Hidden MinSkill | Detect Hidden Max Skill (=100%) |
---|---|---|
1 | 0 | 70 |
2 | 50 | 80 |
3 | 60 | 90 |
4 | 70 | 100 |
5 | 80 | 110 |
6 | 90 | 120 |
Lockpicking
See: Lockpicking
While the player picks the locks, he can stay hidden (the lockpicking sounds can be heared - revealing chance on failure).
When the lock is picked, the chest will become unhidden.
The picker will have loot rights, all other players turn grey on looting.
Only the picker can loot hidden.
Trap
- The Dungeon Chest is secured with a Trap.
- The trap can not be defused before the lock is picked.
- Telekinesis will not work
- MagicUnlock Spell will not work
- A random trap out of Explosion or Poison Trap (traplevel=level*13) will be on the Dungeon Chest that can be triggered (10% chance) on lockpick fails.
- When the lock is picked, a final Explosion Trap will be activated that does lvl * 18 damage.
Remove Trap
Chest Level | Min Skill | Max Skill |
---|---|---|
1 | 0 | 70 |
2 | 60 | 90 |
3 | 70 | 100 |
4 | 80 | 110 |
5 | 90 | 120 |
6 | 100 | 130 |
Looting
Looting rights
Only the player that picked the lock has looting rights. All other players turn grey.
The picker also can loot hidden, all other players get revealed on looting.
See this on YouTube
mechanics/dungeonchests.txt · Last modified: 2024/03/04 00:02 by ronin