character:skills:detect
Table of Contents
Detect Hidden
Detectables
- Hidden Players
- Militia Traps
- Traps in Containers
Detect Radius
| Skill | Radius | Cooldown | Is Revealing Action |
|---|---|---|---|
| 10 | 1 | 5 sec | yes |
| 20 | 2 | 5 sec | yes |
| 30 | 3 | 5 sec | yes |
| 40 | 4 | 5 sec | yes |
| 50 | 5 | 5 sec | yes |
| 60 | 6 | 5 sec | yes |
| 70 | 7 | 5 sec | yes |
| 80 | 8 | 5 sec | yes |
| 90 | 9 | 5 sec | yes |
| 100 | 10 | 5 sec | yes |
| 110 | 12 | 3 sec | yes |
| 120 | 14 | 3 sec | no |
Finding dungeon chests
| Chest | Min Skill | Max Skill |
|---|---|---|
| Regular Chest | 0 | 70 |
| Shadow Chest | 50 | 80 |
| Copper Chest | 60 | 90 |
| Bronze Chest | 70 | 100 |
| Verite Chest | 80 | 110 |
| Valorite Chest | 90 | 120 |
Detect vs Hiding skill
The Detect Hidden skill lets you reveal other hidden players nearby.
The range you can detect them depends on your skill level (see obove).
Whether a hidden player is successfully revealed depends on a skill check.
Your Detect Hidden skill is compared to their Hiding skill, with both values
modified by a random roll between -10 and +10. If your adjusted skill is higher,
the hidden player is revealed and receives the message: You have been revealed!
At 120 skill, you automatically perform a revealing action when using the skill.
Hidden players who are successfully revealed will always be notified.
Skill gain
To have a chance to gain, a valid target must be within your range (see table).
No skill gain in player houses.
character/skills/detect.txt · Last modified: by ronin
