Alchemy
Alchemy is a crafting skill that allows players to create various potions with magical effects. From healing wounds to granting invisibility, alchemists are essential supporters in any adventure.
Overview
Skill ID: 0
Category: Craft
Primary Tool: Mortar and Pestle
Stat Influence: 5% DEX, 5% INT
Stat Gains: 20% DEX, 20% INT
Skill Gain Modifier: 0.3x (harder to gain than most skills)
Benefits of Alchemy
Skill-Based Benefits
Duration Bonus: +6 seconds per 10 skill points for buff potions
Effectiveness Bonus: +1 effect point per 10 skill points
80+ Alchemy: Can drink potions with occupied hands
Explosion Damage: Up to +5 damage bonus on explosion potions
Skill Mastery Perks
At high skill levels, alchemists can unlock powerful perks:
Flask Blessing: 6% chance per level to not consume potions when drinking
Fire Starter: +1 damage per level with inflammable oil
Volatile Reactions: +10% explosion potion damage per level
Potion Types and Effects
Healing Potions
Potion | Skill Required | Effect | Cooldown | Reagents |
Lesser Heal | 20-40 | Heals 3-10 HP | 8-10 seconds | 1 Ginseng |
Heal | 35-60 | Heals 13-16 HP (AOS) or 6-20 HP | 8-10 seconds | 3 Ginseng |
Greater Heal | 55-80 | Heals 20-25 HP (AOS) or 9-30 HP | 10 seconds | 8 Ginseng |
Note: Cannot be used when poisoned, under mortal strike, or at full health.
Cure Potions
Potion | Skill Required | Effect | Reagents |
Lesser Cure | 25-50 | Low cure chance | 1 Garlic |
Cure | 45-70 | 100% lesser, 75% regular, 50% greater, 25% deadly | 6 Garlic |
Greater Cure | 65-90 | Higher cure chances | 8 Garlic |
Note: Cannot be used by vampires (contains garlic).
Buff Potions
Potion | Skill Required | Effect | Duration | Reagents |
Agility | 40-65 | +10 Dexterity | 2 minutes | 3 Bloodmoss |
Greater Agility | 60-85 | +20 Dexterity | 2 minutes | 8 Bloodmoss |
Strength | 40-65 | +10 Strength | 2 minutes | 3 Mandrake Root |
Greater Strength | 60-85 | +20 Strength | 2 minutes | 10 Mandrake Root |
Note: Buff potions cannot stack with similar effects.
Refresh Potions
Potion | Skill Required | Effect | Reagents |
Refresh | 5-30 | Restores 25% stamina | 1 Black Pearl |
Total Refresh | 25-50 | Restores 100% stamina | 5 Black Pearl |
Poison Potions
Potion | Skill Required | Effect | Reagents |
Lesser Poison | 30-55 | Applies lesser poison | 3 Nightshade |
Poison | 50-75 | Applies regular poison | 6 Nightshade |
Greater Poison | 70-95 | Applies greater poison | 8 Nightshade |
Deadly Poison | 90-115 | Applies deadly poison | 12 Nightshade |
Lethal Poison* | 100-125 | Applies lethal poison | 20 Nightshade |
*Requires recipe scroll
Combat Potions
Potion | Skill Required | Effect | Reagents |
Lesser Explosion | 30-60 | 3-5 damage, throwable | 3 Sulfurous Ash |
Explosion | 50-80 | 6-8 base damage (+skill bonus) | 6 Sulfurous Ash |
Greater Explosion | 70-100 | 10-15 damage | 10 Sulfurous Ash |
Explosion Mechanics:
4-second countdown after throwing
2-tile explosion radius
5-second cooldown between uses
Damage capped at 40 vs players
Can ignite oil puddles
Special Potions
Potion | Skill Required | Effect | Duration | Reagents |
Nightsight | -25-25 | Night vision | 4 sec + (Alchemy+2)/2 | 1 Spider's Silk |
Invisibility | 75-100 | Invisibility | 30 seconds | 10 Nightshade, 3 Spider's Silk |
Inflammable Oil | 50-80 | Creates oil puddle | N/A | 3 Sulfurous Ash, 1 Spider's Silk |
Greater Inflammable Oil* | 75-120 | Larger oil puddle | N/A | 10 Sulfurous Ash, 3 Spider's Silk |
*Requires recipe scroll
Mortar and Pestle
Item ID: 0xE9B
Required for: All alchemy crafting
Durability: Has limited uses, will wear out
Where to get: NPC Alchemists, Provisioners, or crafted by Tinkers
Potion Kegs
Capacity: 100 potions of the same type
Auto-fill: Potions automatically go into kegs when crafting
Exceptions: Special potions (invisibility, etc.) don't auto-keg
How to use: Double-click keg with empty bottle to fill
Reagents
Reagent | Primary Use |
Black Pearl | Refresh potions |
Bloodmoss | Agility potions |
Garlic | Cure potions |
Ginseng | Heal potions |
Mandrake Root | Strength potions |
Nightshade | Poison potions, Invisibility |
Spider's Silk | Nightsight, Inflammable Oil |
Sulfurous Ash | Explosion potions, Inflammable Oil |
Leveling Guide
Skill Progression
0-25: Nightsight Potions
Very low skill requirement (-25 minimum)
Only requires 1 Spider's Silk per potion
Cheap and easy to mass produce
25-50: Refresh & Lesser Potions
Refresh Potion (5-30 skill)
Total Refresh (25-50 skill)
Lesser Heal (20-40 skill)
Lesser Cure (25-50 skill)
50-70: Standard Potions
Regular Heal (35-60 skill)
Regular Cure (45-70 skill)
Agility (40-65 skill)
Strength (40-65 skill)
Regular Poison (50-75 skill)
70-90: Greater Potions
Greater Heal (55-80 skill)
Greater Cure (65-90 skill)
Greater Agility (60-85 skill)
Greater Strength (60-85 skill)
Greater Poison (70-95 skill)
90-100: Advanced Potions
Deadly Poison (90-115 skill)
Invisibility (75-100 skill)
Continue with high-level potions
100+: Master Recipes
Tips for Efficient Training
Use Potion Kegs: Auto-fill feature saves time and bottles
Buy in Bulk: Stock up on reagents from NPC vendors
Town Bonuses: Train in towns with skill gain bonuses
Skill Gain Items: Wear items with skill gain bonuses
Optimal Skill Range: Craft items 20-30 points above your skill for best gains
Sell Products: Many potions are valuable to other players
Cost-Effective Training Path
0-33.0: Buy skill from NPC Alchemist
33-50: Refresh Potions (cheap, uses Black Pearl)
50-65: Lesser Heal or Agility Potions
65-85: Greater Agility (good resale value)
85-100: Greater Heal or Greater Strength (high demand)
Advanced Alchemy
Some advanced items require recipe scrolls that must be learned before crafting:
Recipe | Skill Required | Effect | How to Obtain |
Lethal Poison Potion | 100-125 | Applies lethal poison | Champion spawns, treasure chests |
Greater Inflammable Oil | 75-120 | Larger oil puddle | Champion spawns, treasure chests |
Special Hair Dye | 100-120 | Unique hair colors | Champion spawns, treasure chests |
Special Beard Dye | 100-120 | Unique beard colors | Champion spawns, treasure chests |
Special Backpack Dye | 100-120 | Unique backpack colors | Champion spawns, treasure chests |
Learning Recipes:
Double-click recipe scroll to learn permanently
Must have sufficient skill to learn
Once learned, can craft unlimited times
Recipe storage module available for organization
Skill Mastery System
Prerequisites:
90.0+ Alchemy skill required
10,000 gold cost to learn mastery
Maximum 2 active masteries at once
Mastery Levels: 1-21 levels
Levels 2-7: Require Mastery Gems (2-7 gems)
Levels 8-14: Require 7 Mastery Gems + Mastery Prisms (1-7 prisms)
Levels 15-21: Require 7 Mastery Prisms + Legacy Souls (1-7 souls)
Base Mastery Bonuses (All Levels):
Armor rating increase
+2% resist bonus per level
+1% melee damage per level
+1% spell damage per level
Alchemy-Specific Perks:
Volatile Reactions (Max Level 8)
Flask Blessing (Max Level 8)
Fire Starter (Template Bonus, Max Level 8)
Nuke Proc (Max Level 8)
2% chance per level to trigger on explosion potions
+100 absolute damage + 500% damage multiplier
Devastating effect for high-level alchemists
Faction Items
Clarity Potion (Power Faction Only)
Restores 3d3+3 Intelligence points
Duration: 5-30 minutes
Removes concussion debuffs
Special faction hue (1154)
Requires faction membership
PvP Applications
Explosion Potions: Area damage, oil ignition, Nuke proc potential
Confusion Blast: Disorient enemies
Healing: Quick HP recovery in combat
Poison: Apply damage over time
Cure: Counter enemy poisons
Flask Blessing: Preserve valuable potions in combat
NPCs and Quests
Alchemist Vendors
Witch Apprentice Quests
Quest Giver: Grizelda (Hag/Witch)
Type: Multi-stage quest chain
Involves: Finding rare ingredients, brewing special potions
Rewards: Recipe scrolls, unique alchemy items
Difficulty: Advanced level content
Achievement Integration
Learn Skill Mastery achievements
Level Up Skill Mastery achievements
Perk Level achievements
Proc Level achievements (Nuke proc)
Trigger Proc achievements
Storage System
Recipe Storage Module for organizing recipe scrolls
Deposit/withdraw recipe scrolls
Integrated with storage almanacs
Prevents recipe loss
Skill Interactions
Poisoning: Shared mastery teaching, poison application
Taste Identification: Identify unknown potions
Magery: Similar spell effects, reagent overlap
Healing: Alternative healing methods
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Healing: Alternative to heal potions
Magery: Many similar effects via spells