Table of Contents

Poisoning

Applying poison (to weapons and food)

Level Poison Min (small chance) 100% success Notes
0 Lesser 0 30 fits the skill needed to inflict this level
1 Regular 20 40 fits the skill needed to inflict this level
2 Greater 30 80 fits the skill needed to inflict this level
3 Deadly 70 100 fits the skill needed to inflict this level
4 Lethal 90 120 fits the skill needed to inflict this level

Poison Types and Damages

Level Poison Min Dmg Max Dmg Tick Interval
0 Lesser 3 6 9
1 Regular 8 11 8
2 Greater 13 16 7
3 Deadly 18 21 6
4 Lethal 23 26 5

Crafting

See Alchemy

Usage within a fight

As Mage

Basic functionality:

Skill 1 tile away 50% 1 tile away other 50% 2 and 3 tiles away 50% 2 and 3 tiles away other 50% >= 4 tiles away
120 Lethal Deadly Deadly Greater Greater
100 Deadly Greater Greater Regular Regular
80 Greater Regular Regular Regular Regular
40 Regular Regular Regular Lesser Lesser
20 Regular Lesser Lesser Lesser Lesser
0 Lesser Lesser Lesser Lesser Lesser

Possible Issue: player with 40 Magery and 120 Poisoning :DISCUSS:

As Dexer

Level Poison Min value (small infliction chance) Max value - 50% infliction chance (highest possible)
0 Lesser 0 30
1 Regular 20 40
2 Greater 30 80
3 Deadly 70 100
4 Lethal 90 120

Poisoning food

Curing chances

With potions

Poison Lesser Cure Regular Cure Greater Cure
Lesser 75% 100% 100%
Regular 50% 75% 100%
Greater 25% 50% 100%
Deadly 0% 25% 75%
Lethal 0% 0% 50%

With magery (Cure & ArchCure)

With bandages

With 0 slips (interruptions while bandaging:

With 5 slips (interruptions while bandaging: