====== PvP Overview ====== \\ ===== Mechanics ===== UOR based PVP with additions to various skills to provide a wider range of templates that can compete.\\ In a nutshell: * Stun Mages: Wrestling + Anatomy allows Stun Punch attack * Theifs: Wrestling + Arms Lore allows Disarm attack * Evaluating intelligence >= 80 + Anatomy >= 80 accounts as wrestling (old OSI UOR based mechanic) * Alchemy gives bonuses for potion usage (effect strength and duration) * Tank Mages: All melee weapons have a nerfed version of the "insta hit" * Lumberjacking: Gives a bonus when using an axe * Bowcrafting: Gives a damage bonus when using a bow * Carpentry: Gives a damage bonus when using wooden non-ranged weapons. * Mining: Gives bonuses when using hammer picks and war axes * Peacemaking: Along with taking the victim out of war mode, it also disturbs magical spells * In PVP the UOR weapons special blows work (Crushing Blow, Paralizing Blow, Concussion Blow) while in PvM context, those moves are replaced by your [[:character:skill_masteries:main|Skill Masteries]] perks. \\ ===== Overland PvP ===== * Milita(Faction) based * Red vs Blue * Guild Wars \\ ==== PVP Events ==== * [[mechanics:townwars|Townwars]] * [[mechanics:ctf|Capture the Flag]] * Duel Pits