====== Skill Mastery Level Progression System ====== This document describes the level progression system for Skill Masteries in UO Sagas, including experience requirements, item requirements, and available mastery gems. ===== Overview ===== The Skill Mastery system allows players to advance individual skills beyond their normal capabilities through a separate progression system. Each skill mastery can be leveled up independently using experience points (XP) and specific mastery gems. ===== Experience Point Requirements ===== Skill masteries level from 1 to 21, with each level requiring progressively more experience points: ==== Levels 1-7 (Early Progression) ==== ^ Level ^ XP Required ^ Cumulative XP ^ | 1 | 6 | 6 | | 2 | 7,500 | 7,500 | | 3 | 19,500 | 19,500 | | 4 | 45,000 | 45,000 | | 5 | 75,600 | 75,600 | | 6 | 117,000 | 117,000 | | 7 | 180,000 | 180,000 | ==== Levels 8-14 (Mid Progression) ==== ^ Level ^ XP Required ^ Cumulative XP ^ | 8 | 261,000 | 261,000 | | 9 | 369,000 | 369,000 | | 10 | 511,200 | 511,200 | | 11 | 694,200 | 694,200 | | 12 | 924,000 | 924,000 | | 13 | 1,212,000 | 1,212,000 | | 14 | 1,566,000 | 1,566,000 | ==== Levels 15-21 (End Game) ==== ^ Level ^ XP Required ^ Cumulative XP ^ | 15 | 1,998,000 | 1,998,000 | | 16 | 2,520,000 | 2,520,000 | | 17 | 3,150,000 | 3,150,000 | | 18 | 3,906,000 | 3,906,000 | | 19 | 4,806,000 | 4,806,000 | | 20 | 5,868,000 | 5,868,000 | | 21 | 7,110,000 | 7,110,000 | ===== Item Requirements for Level Up ===== In addition to experience points, leveling up skill masteries requires specific mastery gems. There are four types of mastery gems, each with different rarity and requirements: ==== Mastery Gem Types ==== - **Mastery Gems** - Basic gems (levels 2-7) - also needed for crafting Prisms - **Mastery Prisms** - Intermediate gems (levels 8-14) - **Mastery Souls** - needed to craft Totems - **Mastery Totems** - Advanced gems (levels 8-21) - **Mastery Fragments** - needed to craft Relics - **Mastery Relics** - Elite gems (levels 15-21) - crafted with a Mastery Fragment and 9 Gold Ingots ==== Where to loot ==== - **Mastery Gems**: Level 1 and Level 2 of Dungeons - **Mastery Prisms**: Do not drop - **Mastery Souls**: Level 2 and Level 3 of Dungeons - **Mastery Totems**: Do not drop - **Mastery Fragments**: Level 3 of Dungeons - **Mastery Relics**: Do not drop (todo: loot in chests) ==== Level-Up Requirements by Tier ==== === Levels 2-7 (Mastery Gems Only) === ^ Level ^ Mastery Gems ^ | 2 | 2 | | 3 | 3 | | 4 | 4 | | 5 | 5 | | 6 | 6 | | 7 | 7 | === Levels 8-14 (Prisms and Totems) === ^ Level ^ Prisms ^ Totems ^ Gold Bars ^ Bar Cost ^ | 8 | 7 | 1 | 18 | 144,000 gold | | 9 | 6 | 2 | 20 | 160,000 gold | | 10 | 5 | 3 | 22 | 176,000 gold | | 11 | 4 | 4 | 24 | 192,000 gold | | 12 | 3 | 5 | 26 | 208,000 gold | | 13 | 2 | 6 | 28 | 224,000 gold | | 14 | 1 | 7 | 30 | 240,000 gold | === Levels 15-21 (Totems and Relics) === ^ Level ^ Totems ^ Relics ^ Gold Bars ^ Bar Cost ^ | 15 | 7 | 1 | 34 | 272,000 gold | | 16 | 6 | 2 | 36 | 288,000 gold | | 17 | 5 | 3 | 38 | 304,000 gold | | 18 | 4 | 4 | 40 | 320,000 gold | | 19 | 3 | 5 | 42 | 336,000 gold | | 20 | 2 | 6 | 44 | 352,000 gold | | 21 | 1 | 7 | 46 | 368,000 gold | ===== Aether Mastery Gems (Universal Gems) ===== Aether gems are special "joker" gems that can be used for any skill mastery. They come in the same four types as regular gems but are not skill-specific. **NOTE: Aether Gems/Souls/Shards CANNOT be converted to Aether Prisms/Totems/Relics** ==== Aether Gem Types ==== * **Aether Mastery Gem** - Can replace any skill's Mastery Gem * **Aether Mastery Prism** - Can replace any skill's Mastery Prism * **Aether Mastery Totem** - Can replace any skill's Mastery Totem * **Aether Mastery Relic** - Can replace any skill's Mastery Relic ==== Important Rules for Aether Gems ==== * **Skill Universal**: Aether gems work for any skill mastery * **Type Specific**: Each aether gem type can only replace its corresponding regular type * Aether Totems cannot replace missing Relics * Aether Relics cannot replace missing Gems * etc. * **Priority System**: The system prioritizes skill-specific gems first, then uses aether gems to fill remaining requirements ==== Example Usage ==== If you need 4 Prisms and 3 Totems for a level up and you have: * 2 Alchemy Prisms * 1 Stealth Totem * 3 Aether Prisms * 4 Aether Totems The system will consume: * 2 Alchemy Prisms + 2 Aether Prisms (to fulfill the 4 Prism requirement) * 1 Stealth Totem + 2 Aether Totems (to fulfill the 3 Totem requirement) ===== Obtaining Mastery Gems ===== ==== Regular Mastery Gems ==== * **Loot**: Drop from monsters based on their loot score * **Crafting**: Can be crafted using tinkering skill (see Crafting section below) * **Town Rewards**: Available as rewards for town contribution points ==== Aether Mastery Gems ==== * **Town Rewards**: Primary source through town contribution system * Aether Gem: 50 points * Aether Prism: 100 points * Aether Totem: 200 points * Aether Relic: 300 points ==== Town Reward Availability ==== Aether gems are available through all three town point types: * **Town Influence** points * **Town Defense** points * **Town Exports** points Lower tier gems (Gem/Prism) are available in Tier 1 rewards, while higher tier gems (Totem/Relic) are available in Tier 2 rewards. ===== Crafting Higher Tier Mastery Gems ===== Higher tier mastery gems (Prisms, Totems, and Relics) can be crafted using the **Tinkering** skill. This allows players to upgrade their basic mastery gems into more valuable versions needed for higher level progression. ==== Crafting Requirements ==== === Mastery Prisms === * **Skill Required**: 50.0 - 100.0 Tinkering skill * **Materials Needed**: * 1x Mastery Gem (of the target skill) * **2x** Gold Ingots per (**16,000 gold** per Prism) * **Crafts**: Skill-specific Mastery Prisms === Mastery Totems === * **Skill Required**: 60.0 - 110.0 Tinkering skill * **Materials Needed**: * 1x Mastery Soul (of the target skill) * **4x** Gold Ingots per (**32,000 gold** per Totem) * **Crafts**: Skill-specific Mastery Totems === Mastery Relics === * **Skill Required**: 70.0 - 120.0 Tinkering skill * **Materials Needed**: * 1x Mastery Fragment (of the target skill) * **6x** Gold Ingots per (**48,000 gold** per Relic) * **Crafts**: Skill-specific Mastery Relics ==== Gold Ingot Requirements ==== Gold Ingots are special crafting materials required for higher tier mastery gems. \\ They can be purchased from: === Banker === * **Location**: Found in most major towns * **Price**: 8,000 gold per Gold Ingot * **Purchase Method**: Direct purchase through vendor interface === Jeweler === * **Location**: Found in most major towns * **Price**: 8,000 gold per Gold Ingot * **Purchase Method**: Direct purchase through vendor interface Gold Ingots can not be gathered via mining ores. There are no gold ore veins. ==== Mastery Tinker Service ==== For players who don't want to train tinkering skill or gather materials themselves or rely on other players and their vendors, there's a convenient **Mastery Tinker Service** available. === Accessing the Service === * **Location**: Visit any **Tinker** NPC vendor * **Activation**: Double-click the Tinker NPC or use the context menu option * **Interface**: Opens a specialized crafting interface === How the Service Works === - **Select Target Skill**: Choose which skill mastery you want to craft gems for - **Choose Gem Types**: Select from Prisms, Totems, or Relics - **Set Quantities**: Specify how many of each type you want to craft - **Material Check**: The system verifies you have the required base gems in your backpack - **Cost Calculation**: Shows total gold cost (includes 30% service fee) - **Payment**: Gold is automatically withdrawn from your bank account - **Crafting**: Base gems are consumed and higher tier gems are created === Service Pricing === The Tinker service charges a **30% markup** over the base material costs: * Base cost = (Gold Ingots needed × 10,000 gold per ingot) * Service cost = Base cost × 1.3 (30% fee) === Service Benefits === * **No Skill Requirements**: Don't need tinkering skill * **Convenience**: Automatic material handling * **Time Saving**: Instant crafting without skill training * **Quality Assurance**: Always produces perfect results === Requirements for Service === * Must have the required base gems (Gems/Souls/Fragments) in your backpack * Must have sufficient gold in your bank account to cover the total cost * Base gems must match the selected target skill ===== Character Enhancement (Base Mastery) ===== In addition to individual skill masteries, there is also a Character Enhancement system (also called Base Mastery) that provides global bonuses: * **Armor Bonus**: Increases armor rating * **Resist Bonus**: Improves magic resistance * **Melee Damage Bonus**: Enhances physical damage * **Spell Damage Bonus**: Increases magical damage The Character Enhancement follows the same XP progression as skill masteries and has own gems "of the wise". ===== Configuration Notes ===== * Maximum mastery level is configurable (currently set to 21) * Some progression values may be modified for balance purposes